About Steve
From the time he could hold a pencil, art has been Steve's constant companion. His early years were spent drawing and painting, driven by a curiosity and passion that was entirely self-directed. At eleven, that drive earned him his first major recognition — the Junior Art Champion award, won on New Year's morning of 1968 with a drawing of a top-hatted baby strutting through a shower of confetti, banner draped over torso and horn to his lips. It was a small triumph that planted a big seed.
Through high school, awards and encouragement continued to shape his confidence, none more meaningfully than the guidance of his art teacher, Mrs. Jane Kuhnert, whose belief in him helped Steve truly believe in himself as an artist.
His early adult years were a season of exploration — experimenting across mediums and finding his footing. College brought a variety of graphic design and art classes that broadened his skills and deepened his passion. There, another influential instructor entered his story: Don Woo, whose masterful teaching of airbrush technique did much more than refine Steve's craft — it once again reinforced his identity and confidence as an artist. In the late 1970s and early 80’s, Steve pursued commercial illustration, finding modest success with airbrush posters and greeting cards. ( Early Years )
Then came a pivot that would define the next four decades. Living in the heart of Silicon Valley, Steve found himself at the epicenter of the digital revolution just as it was igniting. The emergence of digital art captivated him completely, and the intersection of creativity and technology launched him into a career in multimedia computer graphics — creating digital art and animation for games, children's educational products, and online communities. (MobyGames)
Now, forty years later, Steve has come full circle. Retired and reinvigorated, he's finally making art entirely on his own terms — no longer interpreting others' visions, but uncovering and sharing his own.